, including all inherited members.
| addRef(Object *owner=NULL) | VCF::Object | [virtual] |
| applyTransform(const Matrix2D &transform) | VCF::BezierCurve | [virtual] |
| BezierCurve() | VCF::BezierCurve | |
| clear() | VCF::BezierCurve | |
| clone(bool deep=false) const | VCF::Object | [inline, virtual] |
| close() | VCF::BezierCurve | |
| contains(const Rect &rect, Matrix2D *transform=NULL) | VCF::BezierCurve | [virtual] |
| contains(const Point &pt, Matrix2D *transform=NULL) | VCF::BezierCurve | [virtual] |
| copy(Object *source) | VCF::Object | [inline, virtual] |
| currentMoveToIndex_ | VCF::BezierCurve | [protected] |
| curve(const double &x1, const double &y1, const double &cx1, const double &cy1, const double &cx2, const double &cy2, const double &x2, const double &y2) | VCF::BezierCurve | |
| curveTo(const double &cx1, const double &cy1, const double &cx2, const double &cy2, const double &x, const double &y) | VCF::BezierCurve | |
| flattenPoints(std::vector< Point > &flattenedPoints) | VCF::BezierCurve | [virtual] |
| getBounds() | VCF::BezierCurve | [virtual] |
| getClass() const | VCF::Object | |
| getClassName() const | VCF::Object | |
| getPoints(std::vector< PathPoint > &points, Matrix2D *transform) | VCF::BezierCurve | [virtual] |
| getRefCount() const | VCF::Object | [inline] |
| getWindingRule() | VCF::BezierCurve | [inline, virtual] |
| hash() const | VCF::Object | [virtual] |
| Interface() | VCF::Interface | [inline] |
| intersects(const Point &pt, Matrix2D *transform=NULL) | VCF::BezierCurve | [virtual] |
| intersects(const Rect &rect, Matrix2D *transform=NULL) | VCF::BezierCurve | [virtual] |
| isDebugMemoryTracked() | VCF::Object | [static] |
| isEqual(Object *object) const | VCF::Object | [inline, virtual] |
| lineTo(const double &x, const double &y) | VCF::BezierCurve | |
| moveTo(const double &x, const double &y) | VCF::BezierCurve | |
| Object() | VCF::Object | |
| Object(const Object &obj) | VCF::Object | |
| objectAllocationCount() | VCF::Object | [static] |
| operator=(const Object &rhs) | VCF::Object | [inline] |
| points_ | VCF::BezierCurve | [protected] |
| polyline(std::vector< Point > &points) | VCF::BezierCurve | |
| polyTo(std::vector< Point > &points) | VCF::BezierCurve | |
| rectangle(const Rect &rectangle) | VCF::BezierCurve | |
| refCount_ | VCF::Object | [protected] |
| release(Object *owner=NULL) | VCF::Object | [virtual] |
| setFromString(const String &val) | VCF::Object | [inline, virtual] |
| setWindingRule(WindingRule rule) | VCF::BezierCurve | [inline, virtual] |
| VCF::Path::setWindingRule(WindingRule rule)=0 | VCF::Path | [pure virtual] |
| sizeOf() const | VCF::Object | [inline, virtual] |
| toString() const | VCF::Object | [virtual] |
| totalAllocatedObjectMemory() | VCF::Object | |
| trackDebugMemory(const bool &trackMemory) | VCF::Object | [static] |
| WindingRule enum name | VCF::Path | |
| windingRule_ | VCF::BezierCurve | [protected] |
| wrEvenOdd enum value | VCF::Path | |
| wrNonZero enum value | VCF::Path | |
| ~BezierCurve() | VCF::BezierCurve | [virtual] |
| ~Interface() | VCF::Interface | [inline, virtual] |
| ~Object() | VCF::Object | [virtual] |
| ~Path() | VCF::Path | [inline, virtual] |